Cpe Name:
cpe:2.3:a:realnetworks:realplayer:10.0:*:*:de:*:*:*:*
# |
CVE ID
|
CWE ID
|
# of Exploits
|
Vulnerability Type(s)
|
Publish Date
|
Update Date
|
Score
|
Gained Access Level
|
Access
|
Complexity
|
Authentication
|
Conf.
|
Integ.
|
Avail.
|
1 |
CVE-2005-0755 |
|
|
Exec Code Overflow |
2005-04-19 |
2017-11-21 |
5.1 |
None |
Remote |
High |
Not required |
Partial |
Partial |
Partial |
Heap-based buffer overflow in RealPlayer 10 and earlier, Helix Player before 10.0.4, and RealOne Player v1 and v2 allows remote attackers to execute arbitrary code via a long hostname in a RAM file. |
2 |
CVE-2005-0192 |
|
|
Dir. Trav. |
2004-10-06 |
2017-12-12 |
2.6 |
None |
Remote |
High |
Not required |
Partial |
None |
None |
Directory traversal vulnerability in the parsing of Skin file names in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to read arbitrary files via a .. (dot dot) in an RJS filename. |
3 |
CVE-2004-1481 |
|
|
Exec Code Overflow |
2004-12-31 |
2021-08-11 |
5.1 |
None |
Remote |
High |
Not required |
Partial |
Partial |
Partial |
Integer overflow in pnen3260.dll in RealPlayer 8 through 10.5 (6.0.12.1040) and earlier, and RealOne Player 1 or 2 on Windows or Mac OS, allows remote attackers to execute arbitrary code via a SMIL file and a .rm movie file with a large length field for the data chunk, which leads to a heap-based buffer overflow. |
Total number of vulnerabilities :
3
Page :
1
(This Page)